How do I make VIP doors?/scripts
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VIP Door scripts
Be sure to first copy these into your script and then edit them!
VIP Door script
print("VIP Door Script loaded")
-- list of account names allowed to go through the door.
permission = {"Player1", "Player2", "Player3"}--Put your friends name's here. You can add more.
function checkOkToLetIn(name)
for i = 1,#permission do
-- convert strings to all upper case, otherwise we will let in,
-- "conrad105," and, "builderman," but not, "blast1."
-- Why? Because, "blast1," is how it is spelled in the permissions.
if (string.upper(name) == string.upper(permission[i])) then return true end
end
return false
end
local Door = script.Parent
function onTouched(hit)
print("Door Hit")
local human = hit.Parent:findFirstChild("Humanoid")
if (human ~= nil ) then
-- a human has touched this door!
print("Human touched door")
-- test the human's name against the permission list
if (checkOkToLetIn(human.Parent.Name)) then
print("Human passed test")
Door.Transparency = 0.7
Door.CanCollide = false
wait(4) -- this is how long the door is open
Door.CanCollide = true
Door.Transparency = 0
else human.Health= 0 -- delete this line of you want a non-killing VIP door
end
end
end
script.Parent.Touched:connect(onTouched)
VIP T-Shirt Door script
print ("VIP T-Shirt Door Script Loaded")
-- list of account names allowed to go through the door.
permission = { "YourNameHere" } -- This is how many people can still get through, so u don't have to change shirts. You can also have another friend here.
-- TextureId of the VIP shirt.
texture = "http://www.roblox.com/asset/?version=1&id=1194117" -- Go to the wiki below this script to find out how to change the shirt. And paste the link in between the "" marks.
function checkOkToLetIn(name)
for i = 1,#permission do
-- convert strings to all upper case, otherwise we will let in
-- "Username" but not "username" or "uSERNAME"
if (string.upper(name) == string.upper(permission[i])) then return true end
end
return false
end
local Door = script.Parent
function onTouched(hit)
print("Door Hit")
local human = hit.Parent:findFirstChild("Humanoid")
if (human ~= nil ) then
if human.Parent.Torso.roblox.Texture == texture then --the shirt
Door.Transparency = 0.7
Door.CanCollide = false
wait(4) -- this is how long the door is open
Door.CanCollide = true
Door.Transparency = 0
-- a human has touched this door!
print("Human touched door")
-- test the human's name against the permission list
elseif (checkOkToLetIn(human.Parent.Name)) then
print("Human passed test")
Door.Transparency = 0.7
Door.CanCollide = false
wait(4) -- this is how long the door is open
Door.CanCollide = true
Door.Transparency = 0
else human.Health = 0 -- delete this line of you want a non-killing VIP door
end
end
end
script.Parent.Touched:connect(onTouched)
To get a shirt for your place, you must be wearing the shirt you want to be the VIP one. Then you must visit your place in Build Solo mode. Then:
1) Go to View > Explorer, then the Explorer will pop up on the side of your screen.
2) Click on the plus sign next to Workspace.
3) Click on the plus sign next to your character's name.
4) Scroll down to "Torso".
5) Click on the plus sign next to "Torso".
6) You should see the shirt graphic. Highlight the shirt graphic (not the plus sign).
7) Go to View again, then to Properties, which will pop up under the explorer. The shirt graphic should still be highlighted.
8) In Properties, copy an address that looks like a web address next to "Texture".
9) Open the script, and paste that address where the script tells you to. (In between the "" marks, in place of the address that's there.) You can now sell your shirt, if you are in Builders Club, that is. I would test the door online to make sure the door works before you advertise the shirt.
VIP / non-VIP door
Since GreenMachine has released his Point-and-Click place and got the script from the VIP door, and it looks like that it keeps out non-VIP people that follow the VIP people WITHOUT killing the non-VIP person.
print("Advanced SpecialDoor Script loaded")
permission = {"GreenMachine"}
Door = script.Parent
function checkOkToLetIn(name)
for i = 1,#permission do
if (string.upper(name) == string.upper(permission[i])) then return true end
end
return false
end
function onTouched(hit)
print("Door Hit")
local human = hit.Parent:findFirstChild("Humanoid")
if (human ~= nil ) then
print("Human touched door")
if (checkOkToLetIn(human.Parent.Name)) then
print("Human passed test")
g = human.Parent
g:findFirstChild("Head").CanCollide = false
g:findFirstChild("Torso").CanCollide = false
g:findFirstChild("Left Arm").CanCollide = false
g:findFirstChild("Right Arm").CanCollide = false
g:findFirstChild("Left Leg").CanCollide = false
g:findFirstChild("Right Leg").CanCollide = false
wait(0.5)
g:findFirstChild("Head").CanCollide = true
g:findFirstChild("Torso").CanCollide = true
g:findFirstChild("Left Arm").CanCollide = false
g:findFirstChild("Right Arm").CanCollide = false
g:findFirstChild("Left Leg").CanCollide = false
g:findFirstChild("Right Leg").CanCollide = false
end
end
end
connection = Door.Touched:connect(onTouched)
This VIP door will teleport non-VIP
print("VIP Door Script loaded")
-- list of account names allowed to go through the door.
permission = { "Username1", "Username2", "Username3", "Username4", "etc" }
function checkOkToLetIn(name)
for i = 1,#permission do
-- convert strings to all upper case, otherwise we will let in
-- "Username1" but not "username" or "uSERNAME"
if (string.upper(name) == string.upper(permission[i])) then return true end
end
return false
end
local Door = script.Parent
function onTouched(hit)
print("Door Hit")
local human = hit.Parent:findFirstChild("Humanoid")
if (human ~= nil ) then
-- a human has touched this door!
print("Human touched door")
-- test the human's name against the permission list
if (checkOkToLetIn(human.Parent.Name)) then
print("Human passed test")
Door.Transparency = 0.5
Door.CanCollide = false
wait(4) -- this is how long the door is open
Door.CanCollide = true
Door.Transparency = 0
else hit.Parent.Torso.CFrame = CFrame.new(Vector3.new( 0, 0, 0)) --Change the 0's to the location of where you want non-VIP's to go
end
end
end
script.Parent.Touched:connect(onTouched)
This VIP door will teleport VIP
print("VIP Door Script loaded")
-- list of account names allowed to go through the door.
permission = { "Username1", "Username2", "Username3", "Username4", "etc" }
function checkOkToLetIn(name)
for i = 1,#permission do
-- convert strings to all upper case, otherwise we will let in
-- "Username" but not "username" or "uSERNAME"
if (string.upper(name) == string.upper(permission[i])) then return true end
end
return false
end
local Door = script.Parent
function onTouched(hit)
print("Door Hit")
local human = hit.Parent:findFirstChild("Humanoid")
if (human ~= nil ) then
-- a human has touched this door!
print("Human touched door")
-- test the human's name against the permission list
if (checkOkToLetIn(human.Parent.Name)) then
print("Human passed test")
hit.Parent.Torso.CFrame = CFrame.new(Vector3.new( 0, 0, 0)) --Change the 0's to the location of where you want non-VIPs to go
else hit.Parent.Torso.CFrame = (game.Workspace.AdminDoor.Position - (Vector3.new( 0, 0, 0)) --This line will teleport non-admins to the admin door + a Position, so if the 0's are ( 10, 10, 10), the person will move 10 studs away in one direction, 10 in another and 10 up, you could use math.Random here to
end
end
end
script.Parent.Touched:connect(onTouched)
A VIP pants door
'''VIP Door script:'''
print ("VIP Pants Door Script")
-- list of account names allowed to go through the door.
permission = { "username1", "username2", "username3", "username4", "etc" }
-- TextureId of the VIP Pants.
MadebySuperdude42 = "http://www.roblox.com/asset/?id=1859810"
function checkOkToLetIn(name)
for i = 1,#permission do
-- convert strings to all upper case, otherwise we will let in
-- "Username" but not "username" or "uSERNAME"
if (string.upper(name) == string.upper(permission[i])) then return true end
end
return false
end
-- list of account names allowed to go through the door.
permission = { "username1", "username2", "username3", "username4", "etc." }
-- TextureId of the VIP Pants.
MadebySuperdude42 = "http://www.roblox.com/asset/?id=1859810"
function checkOkToLetIn(name)
for i = 1,#permission do
-- convert strings to all upper case, otherwise we will let in
-- "Username" but not "username" or "uSERNAME"
if (string.upper(name) == string.upper(permission[i])) then return true end
end
return false
end
local Door = script.Parent
function onTouched(hit)
print("Door Hit")
local human = hit.Parent:findFirstChild("Humanoid")
if (human ~= nil ) then
if human.Parent.Pants.PantsTemplate == MadebySuperdude42 then --the pants
Door.Transparency = 0.5
Door.CanCollide = false
wait(2) -- this is how long the door is open
Door.CanCollide = true
Door.Transparency = 0
-- a human has touched this door!
print("Human touched door")
-- test the human's name against the permission list
elseif (checkOkToLetIn(human.Parent.Name)) then
print("Human passed test")
Door.Transparency = 0.5
Door.CanCollide = false
wait(4) -- this is how long the door is open
Door.CanCollide = true
Door.Transparency = 0
else human.Health = 0 -- delete this line of you want a non-killing admin door
end
end
end
script.Parent.Touched:connect(onTouched)
VIP shirt(not T-Shirt)door
print ("VIP Shirt Door Script Loaded")
-- list of account names allowed to go through the door.
permission = { "username1", "username2", "username3", "username4", "etc." }
-- TextureId of the Admin Shirt(not t-shirt).
MadebySuperdude42 = "http://www.roblox.com/asset/?id=1859889"
function checkOkToLetIn(name)
for i = 1,#permission do
-- convert strings to all upper case, otherwise we will let in
-- "Username" but not "username" or "uSERNAME"
if (string.upper(name) == string.upper(permission[i])) then return true end
end
return false
end
local Door = script.Parent
function onTouched(hit)
print("Door Hit")
local human = hit.Parent:findFirstChild("Humanoid")
if (human ~= nil ) then
if human.Parent.Shirt.ShirtTemplate == MadebySuperdude42 then --the pants
Door.Transparency = 0.5
Door.CanCollide = false
wait(2) -- this is how long the door is open
Door.CanCollide = true
Door.Transparency = 0
-- a human has touched this door!
print("Human touched door")
-- test the human's name against the permission list
elseif (checkOkToLetIn(human.Parent.Name)) then
print("Human passed test")
Door.Transparency = 0.5
Door.CanCollide = false
wait(4) -- this is how long the door is open
Door.CanCollide = true
Door.Transparency = 0
else human.Health = 0 -- delete this line of you want a non-killing admin door
end
end
end
VIP Spawn Script
MrB0ssM4n made the VIP spawn script. it takes away the need for VIP doors!
print ("VIP Spawn Script Loaded")
-- list of people who will spawn here
permission = { "NameHere", "NameHere", "NameHere", "NameHere" } --change NameHere to the usernames of the VIPs
texture = "http://www.roblox.com/asset/?id=2971388" --see the wiki on how to change shirts.
function checkOkToLetIn(name)
for i = 1,#permission do
if (string.upper(name) == string.upper(permission[i])) then return true end
end
return false
end
function onPlayerEntered(newPlayer)
print("Person Spawned")
local human = newPlayer:findFirstChild("Humanoid")
if (human ~= nil ) then
if human.Parent.Torso.roblox.Texture == texture then
print("Humanoid Is VIP")
human.Parent.Torso.TeamColor=script.Parent.TeamColor
elseif (checkOkToLetIn(human.Parent.Name)) then
human.Parent.Torso.TeamColor=script.Parent.TeamColor
end
end
end
game.Players.PlayerAdded:connect(onPlayerEntered)
Vip Platform
This is the Same as a Door, Just When A Vip Steps on it, It Stays Solid, if a Non-VIP Steps on it, However, it Turns Transparent, And kills them, While Dropping them, Useful For Obby Courses
print ("VIP Shirt Door Script Loaded")
-- list of account names allowed to go through the door.
permission = { "Player" } -- Change Player to your Name
-- TextureId of the VIP shirt.
texture = "" -- Go to the wiki to script to find out how to change the shirt. And paste the link in between the "" marks.
function checkOkToLetIn(name)
for i = 1,#permission do
-- convert strings to all upper case, otherwise we will let in
-- "Username" but not "username" or "uSERNAME"
if (string.upper(name) == string.upper(permission[i])) then return true end
end
return false
end
local Door = script.Parent
function onTouched(hit)
print("Door Hit")
local human = hit.Parent:findFirstChild("Humanoid")
if (human ~= nil ) then
if human.Parent.Torso.roblox.Texture == texture then --the shirt
Door.Transparency = 0
Door.CanCollide = true
wait(4) -- this is how long the door is open
Door.CanCollide = false
Door.Transparency = 0
-- a human has touched this Platform!
print("Human touched door")
-- test the human's name against the permission list
elseif (checkOkToLetIn(human.Parent.Name)) then
print("Human passed test")
Door.Transparency = 0
Door.CanCollide = true
wait(4) -- this is how long the Platform is Solid
Door.CanCollide = false
Door.Transparency = 0
else human.Health = 0 -- delete this line of you want a non-killing VIP Platform
end
end
end
script.Parent.Touched:connect(onTouched)
A Few bugs, but they Can Be Worked Out
A Door for YOU
This is the script for a door only YOU can enter.
you = "PersonB" -- Change this to your name.
function onTouched(hit)
if hit.Parent.Name == you then --If "you" touched the door, the next code will activate.
script.Parent.Transparency = 0.5
script.Parent.CanCollide = false
print("User Approved!")
wait(2)
script.Parent.Transparency = 0
script.Parent.CanCollide = true
else
print("No.") --If whatever touched wasn't "you", the output will display "No."
end --ends the "if" statement.
end --ends the function.
script.Parent.Touched:connect(onTouched) --Calls "onTouched" when touched.
