RBX.lua.Skin (Object)

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Class reference


Preliminary: This item is under development and is likely to change. Use only for experimental work.

The Skin object. When placed into a humanoid model it will change the brick colors of the torso, head, ect, to the color value.

The object "Skin" is not in use when your character is loaded. BodyColors has seem to have replaced this.

Functions

The Skin incorporates only the global functions.

Properties

In addition to the global properties, the Skin also has these:

Events

The Skin incorporates only the global events.

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