Talk:How to make your character unanimated
From ROBLOX Wiki
The script, if this is it,
function onPlayerRespawned(newPlayer)
local joints = newPlayer.Character.Torso:GetChildren()
local animate = newPlayer.Character:FindFirstChild("Animate")
if animate ~= nil then
animate.Parent = nil
for i = 1, #joints do
if joints[i].className == "Motor" then
joints[i].DesiredAngle = 0
joints[i].CurrentAngle = 0
joints[i].MaxVelocity = 0
end
end
end
end
function onPlayerEntered(newPlayer)
newPlayer.Changed:connect(function (property)
if (property == "Character") then
onPlayerRespawned(newPlayer)
end
end)
end
game.Players.PlayerAdded:connect(onPlayerEntered)
works. Stuff it into Workspace; and your arms, legs don't move. MINDRAKER 15:10, 23 August 2008 (CDT)
