API:Class/DebugSettings

Filtered-inheritance mode: While this class technically inherits all Instance class members, some (if not all) have been hidden because they serve no purpose for this object.
Settings: This object has been marked as a settings object. It is used to hold persistent settings, which may be accessible by Roblox Studio's settings menu, or the in-game menu. This object cannot be created.

Configuration icon.pngDebugSettings : Object Icon.pngInstance

The DebugSettings allows you to view diagnostics information regarding ROBLOX. It is labeled as Diagnostics in the ROBLOX Studio Settings menu.

Properties

Properties [toggle]

intDataModel [readonly]

Describes whether a DataModel.pngDataModel is actively in memory, as an integer (where 1 = true, and 0 = false).

|RMD member="API:Class/DebugSettings/DataModel"|Describes whether a DataModel.pngDataModel is actively in memory, as an integer (where 1 = true, and 0 = false).|/RMD|
ErrorReportingErrorReporting

The action Roblox should take when reporting an error.

|RMD member="API:Class/DebugSettings/ErrorReporting"|The action Roblox should take when reporting an error.|/RMD|
stringGfxCard [readonly]

The GfxCard currently installed into your machine.

|RMD member="API:Class/DebugSettings/GfxCard"|The GfxCard currently installed into your machine.|/RMD|
intInstanceCount [readonly]

The number of instances active in the simulation.

|RMD member="API:Class/DebugSettings/InstanceCount"|The number of instances active in the simulation.|/RMD|
boolIsFmodProfilingEnabled

Toggles whether or not profiling of the Fmod library (which is responsible for sounds) is enabled.

|RMD member="API:Class/DebugSettings/IsFmodProfilingEnabled"|Toggles whether or not profiling of the Fmod library (which is responsible for sounds) is enabled.|/RMD|
boolIsScriptStackTracingEnabled

Whether or not a stacktrace is displayed in the output for an error.

|RMD member="API:Class/DebugSettings/IsScriptStackTracingEnabled"|Whether or not a stacktrace is displayed in the output for an error.|/RMD|
intJobCount [readonly]

Returns the number of internal DataModel jobs actively being processed.

|RMD member="API:Class/DebugSettings/JobCount"|Returns the number of internal DataModel jobs actively being processed.|/RMD|
intLuaRamLimit

Sets a RAM limit in bytes for Lua if greater than 0.

|RMD member="API:Class/DebugSettings/LuaRamLimit"|Sets a RAM limit in bytes for Lua if greater than 0.|/RMD|
boolOsIs64Bit [readonly]

Whether your OS is a 64 bit OS or a 32 bit one.

|RMD member="API:Class/DebugSettings/OsIs64Bit"|Whether your OS is a 64 bit OS or a 32 bit one.|/RMD|
stringOsPlatform [readonly]

A string representing the type of Operating System Platform your machine is on.

|RMD member="API:Class/DebugSettings/OsPlatform"|A string representing the type of Operating System Platform your machine is on.|/RMD|
intOsPlatformId [readonly]

The PlatformId of your Operating System.

|RMD member="API:Class/DebugSettings/OsPlatformId"|The PlatformId of your Operating System.|/RMD|
stringOsVer [readonly]

The current version of your Operating System.

|RMD member="API:Class/DebugSettings/OsVer"|The current version of your Operating System.|/RMD|
intPlayerCount [readonly]

The number of players currently in the active game-instance.

|RMD member="API:Class/DebugSettings/PlayerCount"|The number of players currently in the active game-instance.|/RMD|
boolReportSoundWarnings

Whether or not sound warnings should be reported.

|RMD member="API:Class/DebugSettings/ReportSoundWarnings"|Whether or not sound warnings should be reported.|/RMD|
stringRobloxProductName [readonly]

The purpose of this property is unknown. Its value is always "?".

|RMD member="API:Class/DebugSettings/RobloxProductName"|The purpose of this property is unknown.

Its value is always "?".|/RMD|

stringRobloxVersion [readonly]

The current client version of Roblox. Can also be retrieved by using the version() function.

|RMD member="API:Class/DebugSettings/RobloxVersion"|The current client version of Roblox. Can also be retrieved by using the version() function.|/RMD|
stringSIMD [readonly]

The type of SIMD instruction set used by your machine.

|RMD member="API:Class/DebugSettings/SIMD"|The type of SIMD instruction set used by your machine.|/RMD|
stringSystemProductName [readonly]

The name of your System's Model.

|RMD member="API:Class/DebugSettings/SystemProductName"|The name of your System's Model.|/RMD|
TickCountSampleMethodTickCountPreciseOverride

Sets the internal sampling method used to measure elapsed time with consistency across platforms.

|RMD member="API:Class/DebugSettings/TickCountPreciseOverride"|Sets the internal sampling method used to measure elapsed time with consistency across platforms.|/RMD|
intVideoMemory [readonly]

The total amount of video memory on your machine, in bytes as a negative integer.

|RMD member="API:Class/DebugSettings/VideoMemory"|The total amount of video memory on your machine, in bytes as a negative integer.|/RMD|
DataModel [readonly]
Describes whether a DataModel.pngDataModel is actively in memory, as an integer (where 1 = true, and 0 = false).
The action Roblox should take when reporting an error.
GfxCard [readonly]
The GfxCard currently installed into your machine.
InstanceCount [readonly]
The number of instances active in the simulation.
Toggles whether or not profiling of the Fmod library (which is responsible for sounds) is enabled.
Whether or not a stacktrace is displayed in the output for an error.
JobCount [readonly]
Returns the number of internal DataModel jobs actively being processed.
Sets a RAM limit in bytes for Lua if greater than 0.
OsIs64Bit [readonly]
Whether your OS is a 64 bit OS or a 32 bit one.
OsPlatform [readonly]
A string representing the type of Operating System Platform your machine is on.
OsPlatformId [readonly]
The PlatformId of your Operating System.
OsVer [readonly]
The current version of your Operating System.
PlayerCount [readonly]
The number of players currently in the active game-instance.
Whether or not sound warnings should be reported.
The purpose of this property is unknown. Its value is always "?".
RobloxVersion [readonly]
The current client version of Roblox. Can also be retrieved by using the version() function.
SIMD [readonly]
The type of SIMD instruction set used by your machine.
The name of your System's Model.
Sets the internal sampling method used to measure elapsed time with consistency across platforms.
VideoMemory [readonly]
The total amount of video memory on your machine, in bytes as a negative integer.



|RMD member="API:Class/DebugSettings"|The DebugSettings allows you to view diagnostics information regarding ROBLOX. It is labeled as Diagnostics in the ROBLOX Studio Settings menu. |/RMD|