API:Class/GlobalSettings

Filtered-inheritance mode: While this class technically inherits all Instance class members, some (if not all) have been hidden because they serve no purpose for this object.
Settings: This object has been marked as a settings object. It is used to hold persistent settings, which may be accessible by Roblox Studio's settings menu, or the in-game menu. This object cannot be created.

Configuration icon.pngGlobalSettings : Object Icon.pngGenericSettings : Object Icon.pngServiceProvider : Object Icon.pngInstance

The base object used for Roblox Studio's settings menu. Can be accessed by using the settings() function.

  • Tree-collapse.png
    GlobalSettings
    GlobalSettings
    • DebugSettings
      DebugSettings
    • GameSettings
      GameSettings
    • LuaSettings
      LuaSettings
    • NetworkSettings
      NetworkSettings
    • PhysicsSettings
      PhysicsSettings
    • RenderSettings
      RenderSettings

Functions

FunctionsmemberhiddenFunctions [toggle]

boolGetFFlag ( string name )

Returns the value of an FFlag if it exists.

|RMD member="API:Class/GlobalSettings/GetFFlag"|Returns the value of an FFlag if it exists.|/RMD|
stringGetFVariable ( string name )

Returns the value of an FVariable, if it exists.

|RMD member="API:Class/GlobalSettings/GetFVariable"|Returns the value of an FVariable, if it exists.|/RMD|
GetFFlag ( string name )
Returns the value of an FFlag if it exists.
Returns the value of an FVariable, if it exists.
Inherited from Object Icon.pngServiceProvider:
Ref<Instance>FindService ( string className )

Returns the service specified by the given className if it's already created, errors for an invalid name.

|RMD member="API:Class/ServiceProvider/FindService"|Returns the service specified by the given className if it's already created, errors for an invalid name.|/RMD|
Ref<Instance>GetService ( string className )

Returns the service with the requested class name, creating it if it does not exist.

|RMD member="API:Class/ServiceProvider/GetService"|Returns the service with the requested class name, creating it if it does not exist.|/RMD|
InstancegetService ( string className ) [deprecated]

Deprecated in favor of GetService.

|RMD member="API:Class/ServiceProvider/getService"|Deprecated in favor of GetService.|/RMD|
Instanceservice ( string className ) [deprecated]

Deprecated in favor of GetService.

|RMD member="API:Class/ServiceProvider/service"|Deprecated in favor of GetService.|/RMD|
FindService ( string className )
Returns the service specified by the given className if it's already created, errors for an invalid name.
GetService ( string className )
Returns the service with the requested class name, creating it if it does not exist.
getService ( string className ) [deprecated]
Deprecated in favor of GetService.
service ( string className ) [deprecated]
Deprecated in favor of GetService.


Events

EventsmemberhiddenEvents [toggle]

Inherited from Object Icon.pngServiceProvider:
Close ( )

Fires when the current place is exited.

|RMD member="API:Class/ServiceProvider/Close"|Fires when the current place is exited.|/RMD|
ServiceAdded ( Instance service )

Fired when a service is created.

|RMD member="API:Class/ServiceProvider/ServiceAdded"|Fired when a service is created.|/RMD|
ServiceRemoving ( Instance service )

Fired when a service is about to be removed.

|RMD member="API:Class/ServiceProvider/ServiceRemoving"|Fired when a service is about to be removed.|/RMD|
CloseLate ( ) [LocalUserSecurity]

Fired immediately after the Close signal is fired.

|RMD member="API:Class/ServiceProvider/CloseLate"|Fired immediately after the Close signal is fired.|/RMD|
Close ( )
Fires when the current place is exited.
Fired when a service is created.
Fired when a service is about to be removed.
CloseLate ( ) [LocalUserSecurity]
Fired immediately after the Close signal is fired.
|RMD member="API:Class/GlobalSettings"|The base object used for Roblox Studio's settings menu. Can be accessed by using the settings() function.
  • Tree-collapse.png
    GlobalSettings
    GlobalSettings
    • DebugSettings
      DebugSettings
    • GameSettings
      GameSettings
    • LuaSettings
      LuaSettings
    • NetworkSettings
      NetworkSettings
    • PhysicsSettings
      PhysicsSettings
    • RenderSettings
      RenderSettings
|/RMD|