API:Class/Instance/Archivable

Archivable

Property of Object Icon.pngInstance

Value Type: bool
Description: This property determines whether an object should be included when the game is published or saved, or when Clone is called on one of the object’s ancestors. Calling Clone directly on an object will return nil if the cloned object is not archivable. Copying an object in Studio will ignore the Archivable property and set Archivable to true for the copy.

Example

local part = Instance.new("Part")
print(part:Clone())
Part
part.Archivable = false
print(part:Clone())
nil