While this class technically inherits all Instance
class members, some (if not all) have been hidden because they serve no purpose for this object.
Settings: This object has been marked as a settings object. It is used to hold persistent settings, which may be accessible by Roblox Studio's settings menu, or the in-game menu. This object cannot be created.
RenderSettings : Instance
The RenderSettings are responsible for managing the quality at which Roblox is rendered and what optional graphics settings are turned on or off for a particular client. Its properties may be changed under the Rendering tab of Roblox's settings, or in a limited capacity through the in-game menu under Settings.
If set to true, all scene updates will be given an unlimited time budget, regardless of how computationally expensive it may be.
This ensures each frame will look as it should, at the cost of a more unstable frame rate.
Sets whether materials should be generated per part, or per unique appearance in Roblox's obj exporter.
Toggles whether Roblox's built-in assets should be refreshed when a place is opened.
If set to true, renders bounding boxes around each individual rendered entity in the scene.
Toggles the enabled state of the framerate manager.