The Home tab contains basic functions necessary for building and testing your game.
The Clipboard lets you copy instances inside Studio.
|Paste||Creates a copy of the copied/cut Instance(s) in the clipboard and pastes them in the selected Instance.|
|Copy||Copies the selected Instance(s) to the clipboard.|
|Cut||Copies the selected Instance(s) to the clipboard and deletes the original.|
|Duplicate||Immediately copies the selected Instance(s) and parent's the copy at the same level as the original.|
The Tools menu contains tools to manipulate the position, size, and orientation of Parts.
|Select||Allows you to drag the current selection in the Workspace.|
|Move||Displays three handles which can be dragged to move the current selection along the corresponding X, Y, or Z axis.|
|Scale||Displays three handles which can be dragged to resize the current selection along the corresponding X, Y, or Z axis. Only works with BaseParts (Models cannot be scaled).|
|Rotate||Displays three handles which can be dragged to spin the current selection about the corresponding X, Y, or Z axis.|
|1 Stud||Sets dragging and scaling with Select, Move, and Scale to step in 1 stud increments. Sets Rotate to spin in 45 degree increments.|
|1/5th Stud||Sets dragging and scaling with Select, Move, and Scale to step in 1/5th stud increments. Sets Rotate to spin in 15 degree increments.|
|Off||Removes increments from other tools, allowing selections to be moved, scaled, and rotated freely.|
The Insert menu contains tools to open the Toolbox and insert basic Parts.
|Toolbox||Toggles the Toolbox window open and closed. This contains all of your Models and Decals, as well as all of the models in Roblox's library.|
|Part||Inserts a 4x1x2 Part into the Workspace. The dropdown allows you to insert a Sphere, Wedge, or Cylinder instead of a Part.|
The Edit menu allows you to change surface properties of parts as well as grouping parts.
|Material||Changes the Material of the selected Part or Parts.|
|Color||Changes the Color of the selected Part or Parts.|
|Surface||Creates a tool to change the SurfaceType of the face of a Part. This can be used to hold parts together or create simple mechanisms (see Joints for more detail.|
|Group||Moves all of the selected Parts into a new Model.|
|Ungroup||Removes the Model group and allows all of the Parts that were in the Model to be selected individually.|
|Anchor||Toggles whether Parts are Anchored or not. Anchored parts cannot move due to physics while the game is running.|
The Test menu lets you simulate your game to test it.
|Play||Starts simulating the game and inserts your character. The drop down allows you to select Run which will start simulating the place but will not insert your character.|
|Stop||Stops simulation of the game and resets all Parts and Instances of the the game to how they were before Play or Run was pressed.|